Due to a recent rash of people abusing the system by entering obviously fake shipping details, I’ve temporarily closed the old shop. The purpose of asking for a shipping address was solely to accurately document which orders were subject to sales tax and which weren’t, rather than simply collecting sales tax on all orders. When I have some downtime from work next weekend, I’ll figure out a more permanent solution that doesn’t involve inconveniencing everyone.
I’ve temporarily taken the forum offline because it keeps getting spammed faster than I can moderate it, and the hosted forum service I was using doesn’t have much of an anti-spamming feature set to work with. I’ll be archiving the posts and looking for a better forum solution.
That took a bit longer than I’d have liked, but the SSL certificate has been renewed and the old shop is online again. Thanks for your patience!
I didn’t get a heads-up from our hosting provider that our SSL certificate was going to expire, so I didn’t have a chance to renew it early. If you’ve been seeing scary looking warnings in your browser when attempting to visit the catalog pages, that’s why. Sorry about that!
I’ve deactivated SSL on the catalog pages, since the actual purchase and checkout for those products happens on Wargame Vault or one of its sister sites. I’ve also taken the old shop offline until a new certificate is installed. It should be back up and running within a few days.
The old Ecwid shop with all the stuff that hasn’t been updated and moved to Wargame Vault yet has been updated. It was down for maintenance earlier while I added support for pay-what-you-want purchases. Since Ecwid doesn’t support that out of the box, I had to work around it by zeroing out the prices and adding a product option dropdown box titled, unimaginatively enough, “Pay What You Want”, and then hiding the price and quantity fields with CSS.
It starts at $0.00, then jumps to $0.50, and from there, it goes up to $10 in increments of $0.25. It’s not as ideal as just filling in a box with the exact amount you want, but it works for now. The jump from $0.00 to $0.50 is because of the fees that PayPal charges, which are generally 2.9 to 3.9% of the total plus a fixed fee of 30 cents per transaction.
I’ve finally finished most of the edits and upgrades to the new website, and have activated it today.
I forgot to post this last night, but catalog maintenance is complete and the stuff on Wargame Vault and its sister sites are back up. I’ve also released the reformatted VT-3 Pinzgauer over there with the new machine-cutting regmark layers in the PDFs.
Parts of the Wargame Vault catalog are currently temporarily down for product maintenance.
The main reason why I started selling individual color schemes separately was to facilitate the transition from selling downloads to being able to offer both PDF downloads and print-on-demand versions from the same storefront. However, this was before I ended up as the lead programmer at Cloudhead Games, which is a full-time job and a half, and a couple other things also happened that changed my mind.
First, when Wargame Vault launched support for print-on-demand card products, I found the formatting requirements to be eye-glazingly picky compared to SuperiorPOD, who were able to print my stuff just fine as-is without any gonzo hoop jumping. I’m not about to reformat a bunch of stuff to make Wargame Vault’s printer happy when I have a painless alternative.
Second, Wargame Vault and the rest of the OBS family adopted pay-what-you-want as an option, and that is currently not compatible with print-on-demand products anyway. Since I want the pay-what-you-want option considerably more than I want the print-on-demand option at the moment, there’s no real point in maintaining each color scheme as a separate product.
So, I’m in the process of consolidating the stuff that I had up on Wargame Vault into single products with all color schemes included, and setting them as pay-what-you-want products. In addition to that, I’ve been redeveloping the website in my spare time, with an increased focus on pay-what-you-want functionality. I think you guys will like it.
The “pay what you want” experiment I ran over the last 2 weeks was an interesting complement to the one I ran back in 2011. At that time, I was selling only through my own storefront, while today I also sell through third party marketplaces like Wargame Vault.
The last time around, I noticed a pattern–the customers who enjoyed my work the most frequently chose to pay more than the suggested amount. New customers had a tendency to either pay nothing or pay the suggested amount. Of the ones who paid nothing, a number of them actually came back later and paid the suggested amount or more (in essence, doing a try-before-you-buy). Very, very few of the people who paid chose to pay less than the suggested amount. This year, the pattern was largely the same.
Of all the sales models I’ve tried over the past decade, my absolute favorite was the “try before you buy” approach where people could download items, try them out, and then decide whether or not they wanted to buy them. I had a handy little link at the bottom of the PDF pages that took them to a webpage where they could name their own price and pay with minimal fuss. I’d like to return to a variation of this at some point, and remove shopping carts from the equation entirely.
I’m in the process of moving my papercraft design software and lightweight 3D modeling tools to my new Dell XPS 18 tablet/all-in-one. The larger screen and increased RAM will come in handy, and I’d like to get a few hours in on the weekends to do some catching up around here.